Welcome to my desk — every trinket here is a little world I got to make.
Born in ’89 — raised on beige plastic, dial-up, and CRT glow.
I’ve worn a lot of hats: ,
,
,
,
.
None of it felt like a career so much as a string of things I couldn’t resist
making. Pick something up; each one has its own light, sound, and pulse.
This is a Mandelbulb — the three-dimensional cousin of the Mandelbrot
set — and it is being computed right now, on your device, by one small program running on
the GPU. No libraries, no model files: every pixel casts a ray and marches it toward a shape
defined only by math. Drag to turn it. Scroll or pinch to lean in. Slide the power and watch
infinity change its mind.
8.0
z → z^8 + c, ray-marched by distance estimate · raw WebGL